Offers games, board games, action figures, preschool toys. Includes profile, illustrated catalogue, gift guide and wish list.
Offers books, tapes, games, and posters designed to help children recognize and express their feelings.
Official site of the Mountaineers with news items, a schedule of games, results, statistics and a player roster.
A site dedicated to hacking the games and producing videos with the results. Also provides cutscene downloads and analyses.
Radboud Universiteit Nijmegen. Computer algebra and number theory. Research, publications, and past activities.
Contains magazine, forum, games, plans, chat, and member sites.
Provides 360° virtual tours, computer consulting, and web design.
Covering all RISC OS games and emulation news, this is the longest-running Acorn games website. (No longer regularly updated; but has a very comprehensive archive of features and reviews covering all aspects of RISC OS gaming).…
Company profile, details of products, an online order form and contact information.
System Integrator and Support Center for CAD and CIFM (Computer Integrated Facilities Management) applications.
Personal checks, business and computer checks by Current. Online ordering available.
Manufactures a variety of low temperature thermoplastic shielded and unshielded cables for computer, data transmission, instrumentation, and other electronic applications.
A leader in Motif visual development tools, ICS provides products, consulting and training services to developers writing business-critical applications in C, C++ and Java.
Features holiday themed activities, such as building a snowman.
Read jokes, send free postcards to friends, or play madlibs or other interactive games. Jokes updated Daily.
Publisher of French-language simulation and role-playing games in the world.
…n alternative to commercial publication that specializes in computer and electroacoustic music by Canadian composers. Includes compact discs, sample sounds and current catalogue.…
Precision metal products to the computer, communications, aerospace, and medical industries.
Written by Dmitri Williams, this article discussing the amount of time which people spend playing online games and whether virtual communities detract from real-life communities.
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