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  <title>e-sygoing.link — Research and Papers</title>
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  <description>Latest links in the Research and Papers category</description>
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    <title>Radiosity: An Illuminating Perspective</title>
    <link>https://e-sygoing.link/link/5663895-radiosity-an-illuminating-perspective</link>
    <description>Presents a summary of the state of radiosity research 1992 by S.M Drucker. In PDF format.</description>
    <pubDate>Tue, 10 Feb 2026 21:30:46 -0500</pubDate>
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    <title>Improved Noise by Ken Perlin, Reference Implementation</title>
    <link>https://e-sygoing.link/link/5663871-improved-noise-by-ken-perlin-reference-implementation</link>
    <description>An implementation in java of Perlin&#039;s 2002 SIGGRAPH paper (available in PDF format) describing a improved noise generating function.</description>
    <pubDate>Thu, 21 Aug 2025 06:50:36 -0400</pubDate>
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    <title>Efficient Image-Based Methods for Rendering Soft Shadows</title>
    <link>https://e-sygoing.link/link/5663868-efficient-image-based-methods-for-rendering-soft-shadows</link>
    <description>Presents two efficient image-based approaches for computation and display of high-quality soft shadows from area light sources: Layered attenuation maps and coherence-based raytracing. Authors: Maneesh Agrawala, Ravi Ramamoorthi, Alan Heirich and Laurent Moll.</description>
    <pubDate>Mon, 02 Jun 2025 05:07:16 -0400</pubDate>
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    <title>All-Frequency Shadows</title>
    <link>https://e-sygoing.link/link/5663883-all-frequency-shadows</link>
    <description>Ren Ng, Ravi Ramamoorthi and Pat Hanrahan presents a method, based on pre-computed light transport, for real-time rendering of objects under all-frequency, time-varying illumination represented as a high-resolution environment map. This gives good shadows.</description>
    <pubDate>Wed, 23 Apr 2025 00:26:29 -0400</pubDate>
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    <title>Philip DutrÃ©&#039;s Publications</title>
    <link>https://e-sygoing.link/link/5663892-philip-dutrs-publications</link>
    <description>Mostly relating to global illumination algorithms and monte carlo light tracing.</description>
    <pubDate>Tue, 26 Nov 2024 10:48:05 -0500</pubDate>
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    <title>Radiance Technical Papers</title>
    <link>https://e-sygoing.link/link/5663876-radiance-technical-papers</link>
    <description>Various papers describing the free radiance highly accurate ray-tracing software system for UNIX computers.</description>
    <pubDate>Mon, 11 Nov 2024 18:40:18 -0500</pubDate>
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    <title>Animation and Rendering of Complex Water Surfaces</title>
    <link>https://e-sygoing.link/link/5663884-animation-and-rendering-of-complex-water-surfaces</link>
    <description>Douglas Enright, Steve Marschner and Ronald Fedkiw describes a method designed to produce visually plausible water effects, for example the pouring of water into a glass and the breaking of an ocean wave.</description>
    <pubDate>Sun, 13 Oct 2024 11:40:32 -0400</pubDate>
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    <title>Bidirectional Estimators for Light Transport</title>
    <link>https://e-sygoing.link/link/5663885-bidirectional-estimators-for-light-transport</link>
    <description>Eric Veach and Leonidas J. Guibas study techniques for reducing the sampling noise inherent in pure Monte Carlo approaches to global illumination.</description>
    <pubDate>Thu, 03 Oct 2024 17:52:12 -0400</pubDate>
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    <title>Ray Tracing on Programmable Graphics Hardware</title>
    <link>https://e-sygoing.link/link/5663881-ray-tracing-on-programmable-graphics-hardware</link>
    <description>Timothy J. Purcell, Ian Buck, William R. Mark, and Pat Hanrahan evaluate trends in programmability of the graphics pipeline and explain how ray tracing can be mapped to graphics hardware.</description>
    <pubDate>Sat, 07 Sep 2024 01:39:50 -0400</pubDate>
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    <title>Eliminating Popping Artifacts in Sheet Buffer-Based Splatting</title>
    <link>https://e-sygoing.link/link/5663872-eliminating-popping-artifacts-in-sheet-buffer-based-splattin</link>
    <description>Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. By Klaus Mueller and Roger Crawfis.</description>
    <pubDate>Thu, 16 May 2024 02:26:51 -0400</pubDate>
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