<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
  <title>e-sygoing.link — Type System</title>
  <link>https://e-sygoing.link</link>
  <description>Latest links in the Type System category</description>
  <language>en-us</language>
  <lastBuildDate>Sun, 24 May 2026 16:12:53 -0400</lastBuildDate>
  <atom:link href="https://e-sygoing.link/rss.php?type=new&amp;cid=88259"
             rel="self" type="application/rss+xml"/>
    <item>
    <title>Reference Initializations</title>
    <link>https://e-sygoing.link/link/5642030-reference-initializations</link>
    <description>Explains how the rules for initializing references differ from the rules for initializing pointers.</description>
    <pubDate>Wed, 26 Feb 2025 06:51:37 -0500</pubDate>
    <guid isPermaLink="false">https://e-sygoing.link/go/5642030</guid>
  </item>
    <item>
    <title>Passing By Reference-to-const</title>
    <link>https://e-sygoing.link/link/5642031-passing-by-reference-to-const</link>
    <description>Explains why the rules for initializing references make passing by reference-to-const an efficient and attractive alternative to passing by value.</description>
    <pubDate>Tue, 21 Jan 2025 15:29:26 -0500</pubDate>
    <guid isPermaLink="false">https://e-sygoing.link/go/5642031</guid>
  </item>
    <item>
    <title>C++: Under the Hood</title>
    <link>https://e-sygoing.link/link/5642029-c-under-the-hood</link>
    <description>Explains run-time C++ implementation details such as class layout techniques and the virtual function call mechanism.</description>
    <pubDate>Fri, 03 Jan 2025 13:19:05 -0500</pubDate>
    <guid isPermaLink="false">https://e-sygoing.link/go/5642029</guid>
  </item>
    <item>
    <title>Built-in Type Safety?</title>
    <link>https://e-sygoing.link/link/5642025-built-in-type-safety</link>
    <description>C++ is a statically typed language but its type system is not bulletproof. This article reveals some all-too-common type glitches and how to fix them. (Thomas Guest)</description>
    <pubDate>Tue, 02 Jul 2024 16:42:03 -0400</pubDate>
    <guid isPermaLink="false">https://e-sygoing.link/go/5642025</guid>
  </item>
    <item>
    <title>Never Call Virtual Functions During Construction or Destruction</title>
    <link>https://e-sygoing.link/link/5642026-never-call-virtual-functions-during-construction-or-destruct</link>
    <description>Explains why you should never call virtual functions during construction and destruction of your objects. (Scott Meyers)</description>
    <pubDate>Sun, 05 May 2024 16:46:43 -0400</pubDate>
    <guid isPermaLink="false">https://e-sygoing.link/go/5642026</guid>
  </item>
    <item>
    <title>Director of Casting</title>
    <link>https://e-sygoing.link/link/5642032-director-of-casting</link>
    <description>Presents a set of guidelines for using the new C++-style cast operators.</description>
    <pubDate>Sat, 30 Mar 2024 21:35:11 -0400</pubDate>
    <guid isPermaLink="false">https://e-sygoing.link/go/5642032</guid>
  </item>
  </channel>
</rss>
