Texture Mapping as a Fundamental Drawing Primitive

sgi.com
Visit Site

Article by Paul Haeberli and Mark Segal. Survey of applications of texture mapping including simple texture mapping, projective textures, and image warping; description of texture mapping techniques for drawing anti-aliased lines, air-brushes, and anti-aliased text; and show of how texture mapping may be used as a fundamental graphics primitive for volume rendering, environment mapping, color interpolation, and contouring.

Visits
98
Added
Jun 17, 2025
Rating
(62)
Rate This Site
QR Code
QR code Download PNG
Embed Badge
Place this code on your website to show you're listed here.
Get the best links delivered weekly — hand-picked from 1,200,810 resources