Design By Numbers
A programming environment and language created for visual designers and artists as an introduction to computational design.
Geo informational system
Dynamic models of real objects that may be used for the development of any functional and visual models of the real world.
PC Game Programmer's Encyclopedia
PCGPE is a compilation of numerous aspects of game programming in MS-DOS.
Ultimate Game Programming
Tutorials on OpenGL, DirectX. Also tutorials for MFC, C, and C++ programming.
Visual Basic Games and Graphics
Visual basic graphics, animation and activex games.
Win95 Game Programmer's Encyclopedia
Win95GPE is a resource with code for windows graphics, palettes, and dibs.
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